The Far Taken

The Far Taken are a fanatical cult operating within the Farlands, devoted entirely to the worship of Element 95. Unlike most civilizations, which view Element 95 as a catastrophic corruption capable of destroying worlds and mutating life into monstrous forms, the Far Taken believe it to be a divine force destined to reshape existence itself.

To the cult, corruption is not a curse — it is ascension.

The Far Taken willingly expose themselves to Element 95 through rituals, combat, and prolonged exposure within corrupted regions. While many perish or mutate uncontrollably, surviving members often develop enhanced physical abilities, regenerative properties, and partial control over corrupted matter.

The cult primarily operates from the corrupted world of Velkanar, where the effects of Element 95 have become semi-stable. Massive corrupted temples, molten crystal rivers, and twisted monuments cover the planet’s surface, serving as gathering sites for rituals and worship.

Far Taken members are commonly identified by their black and neon orange armor, often fused directly with corrupted material over time. Their forces are highly aggressive, unpredictable, and completely fearless in combat, believing death within the corruption grants spiritual transcendence.

At the center of the cult stands a mysterious figure known only as The Shepherd of the Fractured Star, a prophet-like leader believed to possess an unusually deep connection to Element 95. Very little is known about the Shepherd, though distorted broadcasts and recovered recordings attributed to the figure have been detected throughout the Farlands.

The Far Taken are considered one of the most dangerous hostile groups operating within corrupted space due to their willingness to embrace mutation, spread corruption, and attack any outsiders entering their territory.

Known For

  • Worship of Element 95
  • Fanatical and highly aggressive behavior
  • Voluntary corruption and mutation
  • Black and neon orange armor
  • Corrupted temples and ritual structures
  • Operations throughout the Farlands
  • Belief in corruption as ascension

Leadership

Major World

Beliefs

  • Element 95 is a divine entity
  • Corruption is a sacred evolution
  • Mutation represents ascension
  • Individuality is weakness
  • Death within corruption is spiritual transcendence

Combat Style

  • Fanatical assault tactics
  • Corruption-enhanced weaponry
  • Regenerative abilities
  • Unpredictable mutation during combat
  • Fearless engagement strategies